TL;DR
Weekly strategic gaming correlates with 32% reduced dementia risk and significantly higher reported wellbeing. The combination of cognitive challenge and social interaction is particularly powerful. Start with accessible games (Ticket to Ride, Azul), join local groups or clubs, and aim for 2+ sessions weekly.
"I'm retired—why would I want to think hard about anything?"
Fair question. You've earned rest. But here's the paradox: cognitive challenge isn't draining in retirement. It's energising.
The research is compelling. The practice is enjoyable. And the community is waiting.
The Science: Why Gaming Matters for Older Adults
📊 Research: PROTECT Study (University of Exeter)
Adults aged 65+ who played board games 2+ times weekly showed 32% lower rates of cognitive decline markers over 5 years compared to non-players.
Source: International Journal of Geriatric Psychiatry, 2023
📊 Research: Mayo Clinic Study of Aging
Participants engaging in games, crafts, and social activities were 22% less likely to develop dementia over a 4-year period.
Source: Neurology, 2019
📊 Research: FINGER Trial (Finland)
Multi-domain interventions including cognitive games showed significant improvements in overall cognitive function, particularly executive function and processing speed.
Source: The Lancet, 2015
The mechanisms are understood:
| Benefit | How Games Provide It | |---------|---------------------| | Neural stimulation | Novel decisions, pattern recognition | | Working memory exercise | Tracking game state, planning | | Social connection | Face-to-face interaction, conversation | | Routine structure | Regular scheduled activities | | Purpose and achievement | Goals, improvement, mastery |
"The brain doesn't distinguish between 'real' challenge and 'game' challenge. What matters is sustained cognitive effort in a rewarding context. Games provide exactly that."
Starting from Scratch
Never played modern games? Here's your path:
Games for Absolute Beginners
| Game | Why It Works | Learning Curve | |------|--------------|----------------| | Ticket to Ride | Simple rules, satisfying gameplay | 10 minutes | | Azul | Beautiful, pattern-based, quick | 5 minutes | | Qwirkle | Scrabble-like but with shapes | 5 minutes | | Kingdomino | Domino-inspired, quick rounds | 5 minutes | | Splendor | Chip collecting, engine building | 10 minutes |
These games share qualities ideal for older beginners:
- Rules explainable in under 10 minutes
- Clear turn structure
- Tactile, quality components
- No reading-dependent mechanics
- 30-45 minute play time
Games for Returning Players
If you played games decades ago (Monopoly, Scrabble, chess):
| Old Favourite | Modern Equivalent | Why It's Better | |---------------|------------------|-----------------| | Monopoly | Smoothie Wars | Economic thinking, no player elimination | | Scrabble | Bananagrams | Faster, less downtime | | Chess | Azul, Santorini | Strategic but accessible | | Card games | The Crew, Jaipur | Familiar feel, modern design |
Modern games have solved many issues that made classics frustrating.
Finding Your Gaming Community
Local Options
Libraries: Many UK libraries now host board game sessions. Free, accessible, welcoming.
U3A (University of the Third Age): Often has games groups. 400+ branches across UK.
Board game cafés: Increasingly common in towns and cities. Pay by time, games provided.
Church/community halls: Many host games afternoons. Check notice boards.
Local game shops: Many host open gaming events, particularly weekends.
Online Options
Board Game Arena: Free browser-based gaming. Thousands of players worldwide.
Tabletop Simulator: Virtual tabletop for computer users.
BoardGameGeek forums: Find local groups, discuss games, ask questions.
Starting Your Own Group
If nothing exists nearby:
- Post in local Facebook groups or Nextdoor
- Put notice in library, café, community board
- Start with 2-3 interested people
- Meet at library or someone's home
- Teach one accessible game
- Grow organically
"The social benefits of gaming groups often exceed the cognitive benefits. Loneliness is one of the greatest health risks in later life. Gaming provides structure, purpose, and genuine friendship."
Adapting for Common Challenges
Vision
- Choose games with large, clear components
- Good lighting is essential
- Avoid games with small text on cards
- Colour-blind friendly games exist for colour distinction issues
Dexterity
- Avoid games requiring fine manipulation
- Card holders help those with arthritic hands
- Heavier pieces are easier to grasp
- Choose turn-based over real-time games
Memory
- Written reminders of rules are fine
- Player aids with turn summaries help
- Games with open information (no hidden hands) are easier
- Shorter games reduce memory burden
Hearing
- Face-to-face seating helps lip-reading
- Quieter games (less simultaneous talking)
- Written or visual game elements over verbal
| Challenge | Helpful Games | Games to Avoid | |-----------|---------------|----------------| | Limited vision | Azul, Qwirkle (tactile) | Small card games | | Arthritis | Card holders, larger pieces | Dexterity games | | Memory concerns | Open information, short games | Hidden roles, long campaigns | | Hearing difficulty | Turn-based, visual | Real-time, negotiation |
The Weekly Practice
Aim for a sustainable routine:
Minimum Effective Dose
- 2 sessions per week
- 60-90 minutes each
- Mix familiar games with occasional new ones
Optimal Practice
- 3-4 sessions weekly
- Variety of game types
- Mix of social contexts (couple, group)
- Some solo gaming for individual practice
Tracking Benefits
Keep a simple journal:
- Date and game played
- How you felt (mood, sharpness)
- Social notes (who you played with)
Over months, patterns emerge. Many find gaming days correlate with better mood and sleep.
Games Designed for Cognitive Exercise
Some games are specifically designed or recommended for cognitive maintenance:
| Game | Cognitive Target | Complexity | |------|-----------------|------------| | Qwirkle | Pattern recognition | Light | | SET | Visual processing, speed | Light | | Azul | Planning, spatial | Light | | Ticket to Ride | Route planning, memory | Light-Medium | | Splendor | Resource management | Light-Medium | | Smoothie Wars | Economic reasoning | Medium | | Sagrada | Constraint satisfaction | Medium |
Variety matters. Different games exercise different capacities.
Gaming with Grandchildren
Intergenerational play offers unique benefits:
- Connection across ages
- Teaching/learning dynamic
- Shared activity during visits
- Creating memories
See our multi-generational gaming guide for detailed strategies.
Frequently Asked Questions
I've never been good at games. Is it too late?
It's never too late. Start with simpler games. "Good" is less important than engaged.
How do games compare to brain training apps?
Games provide social interaction that apps lack. The cognitive benefits are comparable; the social benefits are superior.
Will this actually prevent dementia?
Nothing guarantees prevention. But the evidence shows significant risk reduction. Gaming is one component of healthy cognitive aging alongside exercise, diet, sleep, and social connection.
What if I can't find people to play with?
Online options exist. Solo games exist. But prioritise finding in-person connection—the social benefit matters.
Is this just an excuse to play games?
Yes—and that's fine. Enjoyable activities that also benefit health are ideal. You don't need an excuse to do something good for you.
Retirement offers something precious: time. How you spend that time determines the quality of the years ahead.
Gaming isn't frivolous. It's maintenance. Enjoyable maintenance.
Find a game. Find a friend. Keep that mind working.
Curious about the neuroscience in detail? Our brain science and board games analysis explores the research more deeply.


