TL;DR
Match music to game theme: epic orchestral for fantasy, lo-fi for modern, ambient for horror, jazz for trading games. Volume below conversation level—if you're raising voices to be heard, it's too loud. Avoid lyrics during strategic thinking phases. Spotify "Tabletop Audio" and YouTube "Board Game Backgrounds" offer ready-made playlists. A £30 Bluetooth speaker transforms any session.
The first time I played Betrayal at House on the Hill with appropriate horror ambiance, the game transformed. The creaking sounds, distant whispers, and minor-key drones made every door opening tense. We screamed at jump-scare reveals. The game was the same; the experience was entirely different.
Music and ambiance aren't mandatory for board gaming—but they're surprisingly powerful enhancers.
Why Soundtracks Matter
Audio creates atmosphere that visual components can't fully achieve alone.
Immersion Amplification
Theme becomes tangible. A medieval trading game with lute music feels different from the same game in silence. The imagination completes what components suggest.
Mood Regulation
Music influences emotional state. Tense music increases perceived stakes. Calm music promotes thoughtful play. Energetic music speeds up party games.
Memory Anchoring
We remember experiences associated with music more vividly. Your group will recall "that Terraforming Mars session with the synth soundtrack" differently than generic sessions.
Social Lubrication
Background music smooths awkward silences between turns, covers ambient noise, and creates shared sensory experience.
I design games, but players create experiences. Atmosphere—including sound—transforms playing my games into inhabiting them. I love hearing about the soundtracks people choose.
Matching Music to Games
Different game types call for different audio approaches.
Fantasy Adventure Games
Gloomhaven, Descent, Mage Knight
♟️ Strategy: Fantasy Soundtrack Picks
- Epic orchestral: Film scores from Lord of the Rings, Game of Thrones, The Witcher
- Video game soundtracks: Skyrim, Dragon Age, Divinity: Original Sin
- Ambient fantasy: "Tabletop Audio" fantasy environments
- Medieval folk: Faun, Wardruna (for Nordic themes)
Spotify search: "Epic Fantasy RPG," "Medieval Adventure," "Dungeon Ambient"
Science Fiction Games
Terraforming Mars, Eclipse, Star Realms
- Synth and electronic: Blade Runner soundtrack, Vangelis
- Space ambient: Carbon Based Lifeforms, Stellardrone
- Video game OSTs: Mass Effect, Dead Space (horror sci-fi), No Man's Sky
- Retro sci-fi: Synthwave compilations
Spotify search: "Space Ambient," "Sci-Fi Synth," "Cosmic Journey"
Horror Games
Betrayal at House on the Hill, Arkham Horror, Mysterium
- Horror film scores: The Shining, Hereditary, Insidious
- Dark ambient: Lustmord, Atrium Carceri
- Sound design: Creaking, whispers, wind (not music—pure atmosphere)
- Gothic organ: Bach toccatas, phantom of the opera style
Spotify search: "Horror Ambiance," "Creepy Halloween," "Dark Atmosphere"
⚠️ Warning
Horror audio is potent. Know your group's tolerance. Some find it immersive; others find it genuinely distressing. Start subtle.
Economic and Trading Games
Catan, Brass, Smoothie Wars
- Jazz and lounge: Classic jazz, bossa nova, cafe music
- World music: African rhythms for trading themes, Caribbean for tropical settings
- Upbeat acoustic: Indie folk, cafe acoustic playlists
- Era-appropriate: Ragtime for Victorian economics, big band for 1920s
Spotify search: "Cafe Jazz," "World Market," "Tropical Vibes" (for Smoothie Wars specifically)
Abstract Strategy Games
Azul, Sagrada, Chess
- Classical: Bach, minimalist composers (Philip Glass, Steve Reich)
- Lo-fi beats: Lo-fi hip hop, study beats
- Ambient electronic: Brian Eno, Tycho
- Silence: Abstract games often benefit from quiet focus
Spotify search: "Focus Classical," "Study Ambient," "Concentration Music"
Party Games
Codenames, Wavelength, Telestrations
- Upbeat pop: Current hits, nostalgic favourites
- Indie rock: Energetic but not overpowering
- Funk and soul: Gets people moving
- Decade-specific: 80s night, 90s party, depending on group
Spotify search: "Party Hits," "Game Night Energy," "Upbeat Indie"
Cooperative Games
Pandemic, Spirit Island, The Crew
- Tense but not overwhelming: Film scores with building tension
- Team-focused: Nothing too individually attention-grabbing
- Thematic matches: Disease/outbreak sounds for Pandemic, nature ambiance for Spirit Island
Spotify search: "Epic Suspense," "Cooperative Board Game"
Volume and Technical Setup
Getting sound right requires attention to practical details.
The Volume Rule
If anyone raises their voice to be heard, it's too loud.
Board games require conversation. Music supports; it never competes. Aim for background, not foreground.
Volume Guidelines by Game Type
| Game Type | Volume Level | Notes | |-----------|--------------|-------| | Party games | Moderate | Energy matters, but conversation still essential | | Strategy games | Low | Thinking requires quiet | | Horror games | Variable | Quiet with occasional swells | | Trading/negotiation | Low-moderate | Lots of table talk | | Cooperative | Low | Team discussion constant |
Speaker Placement
- Central placement: Sound reaches everyone equally
- Behind players: Less intrusive than front-facing
- Not on table: Vibrations interfere with components
Equipment Recommendations
Budget (£20-40): Any Bluetooth speaker. JBL Go, Anker Soundcore.
Mid-range (£50-100): Better sound quality, longer battery. JBL Flip, Ultimate Ears Boom.
Premium (£100+): Multiple speakers, room-filling sound. Sonos, high-end portables.
Streaming Considerations
- Pre-download playlists: Streaming hiccups ruin atmosphere
- Remove ads: Premium subscriptions or ad-free YouTube
- Prepare longer playlists: Avoid repeat loops in long sessions
- Disable notifications: Phone sounds break immersion
Curated Playlist Recommendations
Ready-Made Options
Spotify:
- "Tabletop Audio" (community playlist)
- "Board Game Night" (various)
- "Dungeons & Dragons Ambiance" (fantasy general)
YouTube:
- "Board Game Ambiance" channel
- "Tabletop Audio" (extensive free library)
- Video game soundtracks (searchable by game)
Dedicated Apps:
- Tabletop Audio (tabletop-specific sound environments)
- Syrinscape (customisable soundscapes)
- Ambient Mixer (create custom combinations)
Building Your Own
Start With Theme
What's the game's setting? Era? Mood? Match these first.
Check Duration
Long games need 4+ hour playlists. Party games can loop shorter sets.
Avoid Lyrics
Vocals distract during strategic thinking. Instrumental focus.
Test Before Session
Listen through once. Remove jarring tracks. Ensure smooth transitions.
Save and Iterate
Note what worked. Refine playlists over time.
Game-Specific Soundtrack Matches
Smoothie Wars
The tropical island setting calls for:
- Reggae instrumentals: Bob Marley backing tracks, dub versions
- Steel drum music: Caribbean vibes
- Tropical lo-fi: Beach-themed study beats
- Surf rock: Dick Dale, beach party classics
Search: "Tropical Chill," "Caribbean Lounge," "Beach Cafe Music"
Catan
Trading and building in a generic-ish medieval setting:
- Folk acoustic: Light medieval flavour
- Tavern music: Bard-style background
- Pastoral classical: Vivaldi seasons, Handel water music
Search: "Medieval Tavern," "Folk Instrumental"
Ticket to Ride
Train travel across continents:
- Era-appropriate jazz: 1920s-1940s big band
- Train sounds: Ambient with locomotion
- Regional variations: European classical for Europe map, American folk for USA
Search: "1920s Jazz Instrumental," "Train Journey Ambient"
Wingspan
Birdwatching and nature appreciation:
- Nature sounds: Forest ambiance with birdsong
- Light classical: Pastoral, calm
- Acoustic guitar: Gentle fingerpicking
Search: "Forest Birdsong," "Nature Relaxation," "Pastoral Classical"
When to Skip Music
Sometimes silence serves better.
Appropriate for silence:
- High-concentration tournament play
- New players learning complex rules
- Groups that find music distracting
- Very short games (not worth setup)
- When discussion is the entertainment
Hybrid approach:
- Music between games, off during play
- Music during setup/teardown only
- Very quiet ambient with no distinct melody
Group Preferences Matter
Music taste varies. Navigate carefully.
Before Introducing Soundtracks
- Ask if anyone objects
- Start subtle (quiet ambient)
- Be ready to turn off without fuss
- Don't impose your taste on unwilling groups
Managing Disagreements
- Neutral ambient pleases most people
- Rotate DJ duties if conflict exists
- Headphones for solo games if group is divided
- Accept that some groups prefer quiet
💡 The Veto Rule
Anyone can request music off at any time, no explanation needed. Respect this immediately—atmosphere enhancement isn't worth someone's discomfort.
Frequently Asked Questions
Do soundtracks affect game performance?
Minimally. Background music at appropriate volume doesn't measurably impact decision quality. Distracting volume or genres with lyrics might.
What about sound effects instead of music?
Tabletop Audio specialises in environmental sounds—tavern noise, forest ambiance, spaceship hums. These work brilliantly for immersion without musical taste considerations.
How do I handle phone-based music without notifications?
Enable "Do Not Disturb" mode. On iPhone, this silences notifications while allowing audio. Android equivalents exist.
Should I match music to who's winning?
Creative idea, but logistically difficult. Focus on consistent atmosphere rather than dynamic scoring.
What if the game has an official soundtrack?
Use it! Some publishers release companion audio. Mansions of Madness, for instance, has an app with integrated sound design.
Final Thoughts
That Betrayal session with horror ambiance didn't change the rules or the outcome. But years later, my group still talks about it. The music made it memorable.
Sound is the easiest atmosphere upgrade for any game night. A cheap speaker, a free playlist, five minutes of setup—and every session becomes more immersive.
Start with your next game. Find a matching playlist. Play it quietly in the background. Notice what changes.
The game is the same. The experience is transformed.
The Smoothie Wars Content Team creates educational gaming content. Their game night Spotify is embarrassingly extensive and obsessively organised by theme.


