Strategic board game pieces positioned on game board illustrating market positioning concepts
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Market Positioning Mastery: Strategic Lessons from Competitive Gameplay

Learn how board game strategies like blue ocean positioning, first-mover advantage, and competitive moats directly translate to real business market positioning principles.

14 min read
#market positioning#competitive strategy#business strategy#strategic thinking#competitive advantage#blue ocean strategy#game theory

Market Positioning Mastery: Strategic Lessons from Competitive Gameplay

During a recent gameplay session, I watched a 13-year-old execute perfect blue ocean strategy without knowing the term existed.

Four players had clustered at the beach location—high customer traffic but fierce competition driving prices and profits down. She looked at the board, recognized the oversaturated market, and relocated to the marina: fewer customers, but she'd capture 100% of them rather than fighting for 25% of a larger market.

"Why compete in a crowded space when I can dominate an uncrowded one?" she explained when I asked about her reasoning.

That's W. Chan Kim and Renée Mauborgne's Blue Ocean Strategy in a sentence. She'd never read the book, attended a business lecture, or studied competitive positioning frameworks. But through gameplay, she'd developed intuitions that mirror sophisticated business strategy principles.

This isn't coincidence. The strategic positioning decisions in well-designed board games map directly onto real business positioning frameworks. Let me show you the specific lessons and how they transfer.

What Is Market Positioning? (A Quick Primer)

Market positioning is how you differentiate yourself from competitors in customers' minds. It answers three questions:

  1. Where will we compete? (Market selection)
  2. How will we compete? (Competitive strategy)
  3. Why should customers choose us? (Value proposition)

These aren't abstract theoretical questions—they're practical decisions that determine whether businesses succeed or fail.

Board games that model competitive markets force players to make these same decisions, creating experiential learning opportunities.


Lesson 1: Blue Ocean Strategy vs. Red Ocean Competition

The Framework

Red Ocean: Competing in existing markets where everyone fights for the same customers (bloody competition, hence "red ocean")

Blue Ocean: Creating/discovering uncontested market space where competition is irrelevant

Kim and Mauborgne's framework is one of the most influential business strategy models of the past two decades. Board games teach it brilliantly.

How It Appears in Games

📖 Scenario: Smoothie Wars Example: The Crowded Beach

Turn 3 Setup:

  • Beach location: 4 players competing
  • Town Centre: 2 players
  • Marina: 0 players
  • Hotel District: 0 players

Red Ocean Decision: Stay at beach, drop price to £4 to compete Expected Outcome: Sell 6 smoothies × £4 = £24 revenue, £14 ingredient cost = £10 profit

Blue Ocean Decision: Move to marina (fewer customers but no competition), charge £6 Expected Outcome: Sell 8 smoothies × £6 = £48 revenue, £20 ingredient cost = £28 profit

Players who recognize overcrowding and pivot to uncontested spaces consistently outperform those who stay and fight.

Real-World Business Parallel

Value innovation is the cornerstone of blue ocean strategy. Instead of beating competitors, you make them irrelevant by creating a leap in value for both you and your customers.

W. Chan Kim, Co-author, Blue Ocean Strategy

Historical example: Cirque du Soleil

Traditional circus industry (red ocean):

  • Intense competition between circuses
  • Price wars driving margins down
  • Declining customer interest

Cirque du Soleil's blue ocean:

  • Eliminated animals (high cost, ethical concerns)
  • Elevated artistic production (theater-quality)
  • Targeted adult audiences (not just children)
  • Premium pricing (£100+ tickets vs. £20 traditional circus)

Result: Created new market category where traditional circuses weren't competitors.

Why Games Teach This Effectively

The visceral experience of competing in overcrowded markets (watching your profits plummet despite high sales volume) creates emotional anchoring that abstract case studies don't. You feel the red ocean problem, making the blue ocean solution immediately intuitive.


Lesson 2: First-Mover Advantage (and Disadvantage)

The Framework

First-mover advantage: Benefits of being first to enter a market (establishing customer relationships, setting standards, building brand recognition)

First-mover disadvantage: Costs of pioneering (educating market, developing infrastructure without proven demand, risk of costly mistakes)

How It Appears in Games

♟️ Strategy: The Marina Gambit

Turn 1 Decision: Move to low-traffic location (marina) early

Advantages:

  • No competition initially (set high prices)
  • Establish profitable position before others notice
  • Build cash reserves for later strategic flexibility

Disadvantages:

  • Lower customer volume early (if others cluster elsewhere, they earn more initially)
  • Risk that location never becomes valuable
  • Opportunity cost of not pursuing "safe" high-traffic locations

Experienced players learn that first-mover advantage is situational: it works when the pioneered market proves valuable, but you suffer if you pioneer a dead-end.

Real-World Business Parallel

Successful first-mover: Amazon in online retail

  • First major online bookseller (1994)
  • Built infrastructure, customer relationships, and brand before competition intensified
  • First-mover status created lasting competitive advantages

Failed first-mover: Pets.com (online pet supplies)

  • First major player (1998)
  • Spent heavily educating market and building logistics
  • Went bankrupt (2000) before market matured
  • Later entrants (Chewy) succeeded by learning from Pets.com's mistakes

The lesson: First-mover advantage exists but isn't guaranteed. Timing, execution, and market readiness matter.

Why Games Teach This Effectively

Through repeated gameplay, children experience both successful and failed first-mover attempts. Pattern recognition emerges: "Moving early to Hotel District works if I have enough cash to weather slow early turns, but fails if I can't sustain losses while the market develops."

This nuanced understanding (first-mover advantage is conditional) mirrors real strategic thinking better than simplified "first movers always win/lose" narratives.


Lesson 3: Competitive Moats and Defensible Positions

The Framework

Warren Buffett's concept of "economic moats"—sustainable competitive advantages that protect businesses from competitors.

Types of moats:

  1. Network effects: Value increases with users (Facebook, eBay)
  2. Brand loyalty: Customers prefer you regardless of price
  3. Cost advantages: You produce cheaper than competitors
  4. Regulatory barriers: Licenses/regulations limit competition
  5. Switching costs: Expensive/difficult for customers to change providers

How It Appears in Games

In Smoothie Wars:

  • Premium ingredient moat: Investing in exotic ingredients creates differentiation that justifies higher prices (quality-based positioning)
  • Location moat: Establishing presence at high-value location early makes it harder for others to compete there (first-mover advantage creating barrier)
  • Cash reserve moat: Having more money than opponents creates strategic flexibility they lack (resource advantage)

Example: The Premium Position Moat

9.1/10
Ages: 10+
Time: 45 min
Complexity: Medium
Focus: Competitive positioning

Turn 4 scenario:

  • You've invested in dragonfruit and passion fruit (expensive)
  • You're charging £8 for premium smoothies
  • Competitor moves to your location with basic ingredients, charges £4

Without moat: Customers split between you, your premium pricing looks unjustified

With moat (quality differentiation): Customers perceive value difference, you retain ~60% of market despite higher price

The quality investment created a moat that sustains competitive advantage even when direct competition appears.

Real-World Business Parallel

Apple's brand loyalty moat:

  • Customers pay 20-40% premiums for equivalent hardware
  • Ecosystem lock-in (apps, data, device integration) creates switching costs
  • Brand perception ("premium, reliable, innovative") justifies premium pricing
  • Result: Sustained high margins despite intense competition

Without a moat: Commoditization occurs (think generic smartphone manufacturers competing purely on price with razor-thin margins)

Why Games Teach This Effectively

Games make moats tangible: you can see the protective effect of your strategic investments. When a competitor arrives at your location but you maintain profits because of quality differentiation, the abstract concept "competitive moat" becomes concrete experience.


Lesson 4: Strategic Positioning Types (Porter's Generic Strategies)

The Framework

Michael Porter identified three fundamental positioning strategies:

  1. Cost Leadership: Be the lowest-cost provider
  2. Differentiation: Offer unique value customers will pay premiums for
  3. Focus/Niche: Dominate a specific market segment

Porter argued that "stuck in the middle" (neither lowest cost nor differentiated) leads to mediocre performance.

How It Appears in Games

Cost Leadership Strategy:

  • Use basic ingredients (low cost)
  • Charge competitive prices (£4-5)
  • Win through volume (sell more units at lower margin)
  • When it works: High-traffic locations with price-sensitive customers

Differentiation Strategy:

  • Use premium ingredients (higher cost)
  • Charge premium prices (£7-8)
  • Win through margins (sell fewer units at higher margin)
  • When it works: Low-competition locations where quality is valued

Focus/Niche Strategy:

  • Dominate one specific location/customer segment
  • Tailor strategy specifically to that niche
  • Ignore other market segments entirely
  • When it works: When you can't compete effectively everywhere, dominating one area beats being mediocre everywhere

ℹ️ The Stuck-in-the-Middle Problem

Players who use medium-quality ingredients, charge medium prices, and try to appeal to everyone typically perform worst. They're neither cheapest (so price-conscious customers choose competitors) nor best quality (so premium-seeking customers choose competitors).

This mirrors real business: companies that lack clear positioning struggle to articulate "why choose us?" clearly.

Real-World Business Parallel

Cost Leadership: Ryanair (budget airline)

  • Stripped-down service (no frills)
  • Highly efficient operations (fast turnarounds, secondary airports)
  • Lowest prices in market
  • Result: Dominates budget air travel segment

Differentiation: Singapore Airlines

  • Premium service quality
  • Luxurious cabins and amenities
  • Higher prices than competitors
  • Result: Dominates premium air travel segment

Both successful, but pursuing opposite strategies. The airlines that struggle are those "stuck in the middle"—neither cheapest nor best.

Why Games Teach This Effectively

Through gameplay, children discover that clear positioning beats ambiguous positioning. The player charging £5 with mid-tier ingredients (stuck in the middle) consistently loses to the £4 budget player and the £8 premium player.

This experiential lesson—clarity of positioning matters—is one of the most valuable strategic insights games teach.


Lesson 5: Dynamic Repositioning (Strategic Pivoting)

The Framework

Markets change. Competitors adapt. Initial positioning becomes obsolete. Strategic success requires recognizing when to pivot.

When to reposition:

  • Market conditions change (demand shifts, competition intensifies)
  • Your initial position becomes untenable
  • Better opportunities emerge elsewhere

The challenge: Knowing when to persist (staying power through temporary difficulties) vs. when to pivot (adapting to fundamental changes)

How It Appears in Games

📖 Scenario: The Turn 4 Pivot Decision

Your situation (Turn 4):

  • Started at beach with budget strategy (working well Turns 1-2)
  • Turn 3: Three competitors moved to beach
  • Your profit dropped from £24 to £11
  • Question: Persist or pivot?

Analysis:

  • If competitors likely to leave: Persist (outlast them)
  • If competitors committed long-term: Pivot (find new positioning)
  • Decision must be made with incomplete information

Expert players develop heuristics: "If two or more competitors cluster at my location for two consecutive turns, pivot." They've learned through experience when persistence becomes stubbornness.

Real-World Business Parallel

Netflix's multiple pivots:

  1. 1997: DVD rental by mail (cost leadership in rental market)
  2. 2007: Added streaming (differentiation through convenience)
  3. 2013: Original content production (differentiation through exclusive content)
  4. 2022: Introduced ad-supported tier (expanded market positioning)

Each pivot responded to changing market conditions. Companies that fail to pivot when markets shift (Blockbuster, BlackBerry, Kodak) often collapse.

The key skill: Recognizing signals that repositioning is necessary.

Why Games Teach This Effectively

Games compress time, allowing children to experience multiple market cycles and pivot decisions in one 60-minute session. They learn to read signals ("three competitors here means I should consider moving") and develop the cognitive flexibility to abandon failing positions.

This translates to real-world career and life decisions: recognizing when to persist vs. when to change course is a fundamental life skill.


Lesson 6: Competitive Signaling and Strategic Communication

The Framework

Your actions signal intentions to competitors, influencing their responses. Strategic players use signaling deliberately.

Types of signals:

  • Commitment signals: "I'm invested here long-term" (discourages competitor entry)
  • Threat signals: "If you enter this market, I'll make it unprofitable for both of us" (deterrence)
  • Invitation signals: "Let's both avoid this market and maintain profitability elsewhere" (tacit collusion)

How It Appears in Games

Example:

You move to marina Turn 2. Turn 3, another player considers joining you there.

Your signal (via ingredient purchase): You buy expensive exotic ingredients, visible to all players.

Implicit message: "I'm committed to premium positioning here. If you enter with a budget strategy, we'll both suffer. Better for you to choose a different location."

Sophisticated players recognize that visible actions (ingredient purchases, early location commitments) signal competitive intentions.

Real-World Business Parallel

Amazon's famous strategic signaling:

When competitors enter Amazon's established markets, Amazon often responds with aggressive price cuts, even at loss-making levels. The signal: "We will make this market unprofitable for you if you persist. Choose a different market."

This reputation for aggressive response deters many potential competitors from entering markets where Amazon is established.

Is this ethical? Debatable. But it's undeniably effective strategic signaling.

Why Games Teach This Effectively

Children learn that competitors aren't passive—they respond to your actions. This recognition that "my decisions influence others' decisions" is a fundamental game theory insight applicable far beyond business.


Practical Application: Teaching Positioning Through Gameplay

How can parents and educators maximize the positioning lessons games offer?

Post-Game Debrief Questions

Instead of: "Why did you lose?"

Ask:

  • "What was your positioning strategy this game?" (forces articulation)
  • "How did competitor positioning affect your choices?" (highlights competitive dynamics)
  • "If you could replay, would you position differently? Why?" (encourages strategic reflection)

Explicit Connection-Making

After gameplay, draw parallels:

"Your decision to move from beach to marina when it got crowded? That's called blue ocean strategy in business. Companies like Cirque du Soleil do exactly that—find uncontested markets rather than fighting in crowded ones."

Explicit connection-making strengthens transfer from game to real-world understanding.

Encourage Strategic Experimentation

Don't: Always play optimal strategy yourself (limits learning variety)

Do: Occasionally try suboptimal strategies deliberately, then discuss what happened

"I tried staying at the beach even though it was crowded because I wanted to see if a super-budget strategy could work. It didn't—I learned that sometimes it's better to find your own market rather than fight on price."

Modeling strategic experimentation and learning from failures normalizes this as valuable practice.


Frequently Asked Questions

Q: Can children really learn sophisticated business strategy from games, or is this overstated?

Research evidence suggests genuine transfer occurs, but with caveats: 1) Children must play enough to recognize patterns (one-off gaming doesn't create strategic intuitions), 2) Explicit connection-making by adults helps transfer, 3) The learning is conceptual/intuitive rather than technical (they won't learn financial modeling, but they will develop strategic instincts).

Q: At what age do children start showing strategic positioning thinking?

Basic pattern recognition ("crowded locations are less profitable") appears around ages 8-9. Sophisticated positioning decisions ("I'll let them fight over beach while I build advantage elsewhere") emerge around ages 11-12. By 14-15, some children show positioning sophistication rivaling business school case study discussions.

Q: Do these lessons apply to non-business contexts (careers, education, life decisions)?

Absolutely. Market positioning principles are fundamentally about: 1) Recognizing where competition is intense vs. sparse, 2) Deciding where to focus limited resources, 3) Differentiating yourself from alternatives. These apply whether you're choosing university courses, career paths, creative niches, or life strategies.

Q: Can adults benefit from gameplay-based positioning learning, or is this primarily for children?

Adults benefit significantly. Many adults have never been explicitly taught positioning frameworks despite making positioning decisions constantly (career moves, business strategy, personal branding). Games provide experiential learning that clarifies concepts often taught only abstractly in business education.


The Transfer to Real Life

My opening anecdote—the 13-year-old executing blue ocean strategy—wasn't a one-off. After two years of regular strategic gaming, she now notices positioning in the world:

"Dad, why are there three coffee shops on this street all competing, when the next street over has none? That's red ocean thinking—they should've positioned where there's no competition."

She's right. And she'll carry that positioning intuition into career decisions, entrepreneurial ventures, and strategic life choices.

That's the real value of game-based strategic learning: not memorizing frameworks, but developing instincts for competitive positioning that become second nature.

So the next time your child makes a strategic move in a board game—pivoting to an uncontested market, differentiating through quality, repositioning when conditions change—recognize it: they're not just playing. They're developing strategic capabilities that will serve them for life.


About the Author: Dr. Thom Van Every created Smoothie Wars with explicit positioning mechanics designed to teach competitive strategy. This article draws on business strategy literature, game design principles, and observations of strategic development across hundreds of gameplay sessions.

Further Reading: