TL;DR
Board games provide natural, low-pressure language practice through meaningful context. Best approaches: play word games in target language (Codenames, Dixit), import foreign-language editions of familiar games, use conversation-heavy games with native speakers. Vocabulary retention from gaming contexts averages 40% higher than flashcard drilling. Start with games you know well, add language challenge gradually.
I learned more Spanish from playing Codenames with my Barcelona-based cousins than from three years of classroom study. The stakes of team victory forced vocabulary recall in ways no textbook exercise ever managed.
Board games aren't a replacement for structured language learning—but they're a remarkably effective supplement.
Why Games Work for Language Learning
The science behind game-based language acquisition is compelling.
Comprehensible Input in Context
Games provide what linguist Stephen Krashen calls "comprehensible input"—language slightly above your current level, understood through context. When a card shows a picture of a castle and someone says "castillo," the connection is instant and memorable.
Reduced Affective Filter
Anxiety inhibits language learning. Games lower this "affective filter" by:
- Focusing attention on winning, not language
- Providing social cover for mistakes
- Creating collaborative rather than evaluative contexts
- Making practice feel like play
Repetition Without Boredom
Games naturally repeat vocabulary through their mechanics. "I'll trade two wheat for one ore" happens dozens of times per Catan session—more exposure than any drilling app.
A 2022 study in Language Learning & Technology found that participants in game-based vocabulary acquisition retained 42% more words after one month compared to traditional flashcard groups, with no difference in study time.
Source: Language Learning & Technology, Vol. 26, Issue 1
Authentic Communication
Games require communication for a purpose. Negotiation, description, instruction—these are real language uses, not artificial exercises.
Choosing Your Approach
Three main strategies exist for language learning through games.
Strategy 1: Word Games in Target Language
Play games designed around language—but in your target language.
Codenames (Foreign Edition)
10/10 for language learning/10Best games for this approach:
| Game | Language Skills | Difficulty | |------|-----------------|------------| | Codenames | Vocabulary, associations | Intermediate+ | | Dixit | Description, creativity | Intermediate | | Just One | Vocabulary, spelling | Beginner+ | | Taboo | Circumlocution, vocabulary | Intermediate+ | | Concept | Description without speaking | Beginner | | Scrabble | Spelling, vocabulary | Advanced |
Strategy 2: Familiar Games in Foreign Editions
Buy foreign-language versions of games you already know. The familiar mechanics allow you to focus on language rather than learning rules.
Where to find foreign editions:
- Amazon.de, Amazon.fr, Amazon.es, etc.
- BoardGameGeek marketplace (filter by language)
- Direct from foreign publishers
- Local game shops in tourist areas
Ideal candidates:
- Ticket to Ride (destination cards in local language)
- Catan (resource and development cards)
- Azul (box/rules only—components are language-independent)
- Pandemic (city names, role cards)
💡 Component Compatibility
Many games have language-independent components. Cards might differ, but boards and tokens don't. You can often buy just the cards in a foreign language while keeping your existing copy.
Strategy 3: Conversation-Heavy Games With Native Speakers
Play any game with speakers of your target language, using the game as scaffolding for natural conversation.
Best game types:
- Trading and negotiation games (verbal interaction required)
- Cooperative games (discussion necessary)
- Party games (social conversation built-in)
- Storytelling games (narrative production)
Level-Appropriate Recommendations
Beginner Level (A1-A2)
At beginner levels, focus on games with visual support and limited language load.
Picture-Based Games:
Concept
9/10 for beginners/10Concept requires no speaking—you indicate words through icons. Perfect for pre-speaking vocabulary building.
Other beginner picks:
- Pictionary/Telestrations: Drawing transcends language barriers
- Dobble/Spot It: Vocabulary practice through matching (get the foreign edition with local object names)
- Memory/Matching games: Basic vocabulary, visual support
- Uno: Numbers and colours in target language
Intermediate Level (B1-B2)
Expand to games requiring more production and comprehension.
Dixit
9/10 for intermediate/10Dixit's abstract art allows creative description at any level—you can give simple clues or elaborate ones based on ability.
Other intermediate picks:
- Codenames: Word association in target language
- Mysterium: Description and interpretation
- The Resistance/Avalon: Discussion and argumentation
- Catan: Negotiation and trading
Advanced Level (C1-C2)
At advanced levels, choose games requiring complex language production.
Diplomacy
8/10 for advanced/10Diplomacy's negotiation phases require persuasive speech, strategic deception, and nuanced communication—perfect for advanced practice.
Other advanced picks:
- Taboo: Circumlocution and vocabulary precision
- Scrabble: Spelling and word knowledge
- Gloomhaven: Complex rule reading, strategic discussion
- Pandemic Legacy: Ongoing narrative, strategic debate
- RPGs (D&D, etc.): Complete narrative immersion
Skills Development by Game Type
Different games develop different language skills.
Language Skills by Game Type
| Game Type | Primary Skills | Secondary Skills | Example Games | |-----------|----------------|------------------|---------------| | Word games | Vocabulary, spelling | Reading comprehension | Scrabble, Bananagrams | | Party games | Speaking, listening | Pragmatics, humour | Codenames, Just One | | Negotiation | Persuasion, listening | Conditional structures | Catan, Bohnanza | | Cooperative | Discussion, suggestions | Modal verbs, planning | Pandemic, Spirit Island | | Storytelling | Narrative production | Past tenses, description | Dixit, Once Upon a Time | | Hidden role | Argumentation, questions | Present tenses, opinions | Werewolf, Secret Hitler |
Practical Implementation
Finding Language Partners
Playing in your target language requires speakers of that language.
Online options:
- Board Game Arena (set language preference)
- Language exchange Discord servers
- Tandem/HelloTalk app communities
- Reddit language-learning subreddits
Local options:
- International student meetups
- Language school gaming clubs
- Cultural centres (Alliance Française, Goethe-Institut, Instituto Cervantes)
- Expat community groups
Creating a Session Plan
Choose Familiar Game
Pick a game everyone knows, eliminating rules explanation.
Set Language Agreement
Agree to speak only the target language during play. Allow brief clarifications in native language if stuck.
Prepare Vocabulary
Review key terms beforehand. Create a reference card with common phrases:
- "It's your turn" / "Es tu turno"
- "I'll trade..." / "Je vais échanger..."
- "What does this card do?" / "Was macht diese Karte?"
Play With Patience
Accept slower gameplay. Language practice matters more than efficient gaming.
Debrief
After playing, discuss in target language: what was hard? what new words did you learn?
Vocabulary Building Strategies
During play:
- Ask for translations of unfamiliar words
- Note interesting vocabulary on your phone
- Use circumlocution when words fail
- Accept corrections gracefully
After play:
- Add new words to Anki/flashcard app
- Review game-specific vocabulary before next session
- Watch target-language playthroughs of the same game
Games create what I call 'semiotic domains'—systems of meaning that players learn to navigate. Learning to play a game in a foreign language isn't just learning words; it's learning how language functions within a complete system.
Classroom and Structured Learning
Teachers increasingly use board games for language instruction.
Advantages for Educators
- Natural differentiation (students contribute at their level)
- Authentic communication necessity
- Built-in motivation (games are fun)
- Repeatable structures (same game, different vocabulary focus)
- Assessment opportunities through observation
Recommended for Classrooms
Lower levels:
- Pictionary adaptations with vocabulary lists
- Bingo with target-language words
- Memory/matching with picture-word pairs
- Go Fish with vocabulary cards
Higher levels:
- Mafia/Werewolf for argument and persuasion
- Taboo for circumlocution practice
- Codenames for vocabulary depth
- Dixit for creative description
Curriculum Integration
Games work best as supplements, not replacements. Use games to:
- Practice vocabulary before assessments
- Reward unit completion
- Provide speaking practice in large classes
- Create low-stakes assessment opportunities
Digital Options
Online implementations offer additional language learning features.
Board Game Arena
BGA supports multiple interface languages. Play Catan with German card names while reading French chat—multilingual immersion.
Language-Learning Apps with Games
- Duolingo Stories: Narrative reading games
- Drops: Vocabulary games (limited free version)
- Memrise: Spaced repetition with gamification
These aren't board games, but they use game mechanics for language learning.
Common Challenges and Solutions
Vocabulary Overwhelm
Problem: Too many unknown words per game. Solution: Choose simpler games or play in native language first, then switch.
Unequal Language Levels
Problem: Native speakers dominate; learners struggle. Solution: Pair learners with patient partners. Use cooperative games where helping is encouraged.
Frustration and Falling Back
Problem: Difficulty causes switch to native language. Solution: Establish "target language only" zones. Use a physical token—whoever holds it must speak target language.
Limited Local Speakers
Problem: No one nearby speaks your target language. Solution: Online play through BGA or Tabletop Simulator. Video calls with language exchange partners.
Pronunciation Anxiety
Problem: Embarrassment about accent/pronunciation. Solution: Focus on communication, not perfection. Remember: games are low-stakes. Everyone sounds weird in new languages.
Building Sustainable Practice
Language learning through games works best as a long-term habit.
Weekly Sessions
Schedule regular game sessions in target language. Consistency matters more than duration—one hour weekly beats occasional marathon sessions.
Progressive Challenge
Start with games you know. As language improves, add unfamiliar games requiring rules comprehension.
Variety in Partners
Different speakers expose you to different accents, vocabulary, and registers. Seek variety in conversation partners.
Integration with Other Learning
Games supplement, not replace:
- Grammar study (games don't teach grammar explicitly)
- Listening practice (podcasts, shows)
- Reading practice (books, articles)
- Writing practice (journaling, messaging)
Frequently Asked Questions
Which language should we use for rules explanation?
Native language initially—understanding the game matters. Switch to target language once everyone knows how to play.
Can I learn a language entirely through games?
No. Games provide vocabulary and speaking practice but lack systematic grammar instruction. Use games alongside structured learning.
What about language-independent games?
Language-independent games (abstract strategy, dexterity) still allow conversation practice. The game becomes scaffolding for natural chat rather than requiring target-language content.
Are foreign editions more expensive?
Sometimes. Shipping adds cost. Check if games are published in your target language or require importing. Often, international editions exist specifically for language learners.
How do I handle mistakes during play?
Light, immediate correction works best. "Ah, you mean 'das Holz' not 'der Holz'" then move on. Don't stop play for grammar lessons.
Final Thoughts
My Spanish improved more in game nights than in language apps, textbooks, or classroom drilling. Something about the combination of motivation, repetition, and real communication made vocabulary stick.
Games won't replace language classes. They won't magically grant fluency. But they make practice enjoyable in ways that sustain long-term learning—and that sustainability matters more than any single method's efficiency.
Find players in your target language. Play something simple. See what sticks.
Viel Spaß. Bonne chance. Buena suerte.
The Smoothie Wars Content Team creates educational gaming content. The team speaks English natively, Spanish conversationally, and German with enthusiastic imprecision.


